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Farscape: The Peacekeeper Wars

August 21, 2013
farscape wormhole weapons

The amount of effort it apparently takes to make some people see reason.

The final installment in the Farscape saga is a three hour movie that covers a good deal of ground fairly quickly.  I attempted to break it into two parts to simulate how it was originally broadcast on the SciFi channel in the US but, in retrospect, I think this was a mistake.  I would recommend that anyone wanting to watch The Peacekeeper Wars should do so in one shot.  Spoilers, spoilers and more spoilers follow below.  This is a series finale, after all.

The story opens where season four ended.  After Rygel recovers all of the pieces of John and Aeryn from the seabed of the planet where they were attacked, they are pieced back together by the doctor that did brain surgery on Crichton back at the end of season two/beginning of season three.  It turns out they were attacked in what is described as a misunderstanding by a group living on the planet who are the descendents of the Eidelons.  This is a race that everyone thought had died off a long time ago.  However, after reconstruction it turns out Aeryn is no longer pregnant because the one piece of her that was her baby was still inside Rygel and has taken root there.  I’ll just state for the record that while I went along with it, I found this whole thing to be completely unbelievable on a couple of levels.

Meanwhile, elsewhere Scorpius has been restored to captain of a command carrier with Sikozu in tow as the captain’s personal assistant (concubine may perhaps be a more accurate description). Scorpius is sent by the Peacekeepers to scout an encroaching Scaran armada.  Letting his hatred of the Scarans override his common sense, he attacks the fleet initiating a war between the two empires.  This ends up going really badly for the Peacekeepers.  It turns out that the Peacekeeper intelligence that said the Scarans had several times the forces of the Peacekeepers was correct after all, which is now translating into the Peacekeepers getting their asses kicked.

This puts even greater pressure on John to come up with a wormhole weapon if he wants his soon to be born child to live someplace not under the heel of a Scaran dictatorship.  John, because he likes being able to sleep at night, would rather hook up the Eidelon descendents he has found with the ancient Eidelons they found back on Arnessk.  It turns out that the Eidelons are able to negotiate peace through some sort of low end psychic ability.  The current group doesn’t remember how to do this but, the old group can teach them.  It turns out that a long time ago, the Eidelons where the group that kept the various races in the galaxy from killing one another.  To enforce these agreements they created a group called the Peacekeepers.  They found this race on a goofy backwater planet in the remote spiral arm of the galaxy (Earth) and took some of them and evolved them into the space faring race they would need to help maintain galactic peace.  This is ultimately why the Sebaceans look like humans.

While attempting to reunite the two groups of Eidelons, the crew ends up getting help from a Luxan team led by D’Argo’s son Jothee, who has now fully embraced his Luxan heritage.  I thought I was never going to see this character again so his appearance came as a pleasant surprise appearance.  D’Argo ends up dying in the attempt but even with his sacrifice, the plan is only partially successful, and time runs out for John forcing him, with Moya’s help, to build the dreaded wormhole weapon.  In the middle of a massive space battle between the Scarans and the Peacekeepers, John fires it off.  Its effects are truly horrifying as it creates a wormhole that just gets bigger and bigger while consuming everything in its path with an ultimate size that John doesn’t have an answer for.  Even Scorpius, seeing it in action, finally understands the insanity of anyone wielding, let alone using, such a device.  Both fleets are consumed leaving Moya and each fleets command ship.   At this point both sides finally blink and agree to a peace negotiated by the Eidelons.  The final scene is John and Aeryn finally deciding to name their son after D’Argo.

I really only have one complaint about The Peacekeeper Wars as this complaint is an umbrella that encompasses any others that I would have and, that complaint is that for a length of effectively four regular episodes the time is way too short to cover the ground needed for the conclusion of the series.  It didn’t have to be a full season but, I think at least eight episodes should have been in order here.  The result of this is that I feel a lot of the emotional impact of the story line was lost or seriously diluted although I have to admit that I did shed a few tears at the scene when John and Aeryn named their son.  The character who I felt got cheated the most was Scorpius.  I really would have liked to have seen more of his relationship with Sikozu as I feel this would have lead to some interesting development for his character, especially given how the relationship ended.  People who live his treacherous lifestyle generally don’t react well when the tables are turned upon them and I would love to have had more time to see Scorpius deal with betrayal at the hands of the only being he seemed to have developed any feelings for at all.  Apart from the shortness of it, The Peacekeeper Wars was an outstanding conclusion to a series that underwent a huge amount of growth over the length of its run. 

I would easily encourage any fan of genre series, especially space based science fiction to check out Farscape.  The first seasons are a little rough around the edges.  In fact, the first season of the new SyFy series Defiance reminded me a great deal of the bumpy first season of Farscape, which I hope bodes well for future seasons of Defiance.  I would also like to, for what is probably the hundredth time now, thank Kevin Bachelder for his generosity in allowing me to finally plug this huge hole in my genre tv viewing.  I owe you one dude.


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